#ifndef _I965_STRUCTS_H_ #define _I965_STRUCTS_H_ struct i965_vfe_state { struct { unsigned int per_thread_scratch_space:4; unsigned int pad3:3; unsigned int extend_vfe_state_present:1; unsigned int pad2:2; unsigned int scratch_base:22; } vfe0; struct { unsigned int debug_counter_control:2; unsigned int children_present:1; unsigned int vfe_mode:4; unsigned int pad2:2; unsigned int num_urb_entries:7; unsigned int urb_entry_alloc_size:9; unsigned int max_threads:7; } vfe1; struct { unsigned int pad4:4; unsigned int interface_descriptor_base:28; } vfe2; }; struct i965_vfe_state_ex { struct { unsigned int pad:8; unsigned int obj_id:24; } vfex0; struct { unsigned int residual_grf_offset:5; unsigned int pad0:3; unsigned int weight_grf_offset:5; unsigned int pad1:3; unsigned int residual_data_offset:8; unsigned int sub_field_present_flag:2; unsigned int residual_data_fix_offset:1; unsigned int pad2:5; }vfex1; struct { unsigned int remap_index_0:4; unsigned int remap_index_1:4; unsigned int remap_index_2:4; unsigned int remap_index_3:4; unsigned int remap_index_4:4; unsigned int remap_index_5:4; unsigned int remap_index_6:4; unsigned int remap_index_7:4; }remap_table0; struct { unsigned int remap_index_8:4; unsigned int remap_index_9:4; unsigned int remap_index_10:4; unsigned int remap_index_11:4; unsigned int remap_index_12:4; unsigned int remap_index_13:4; unsigned int remap_index_14:4; unsigned int remap_index_15:4; } remap_table1; struct { unsigned int scoreboard_mask:8; unsigned int pad:22; unsigned int type:1; unsigned int enable:1; } scoreboard0; struct { unsigned int ignore; } scoreboard1; struct { unsigned int ignore; } scoreboard2; unsigned int pad; }; struct i965_vld_state { struct { unsigned int pad6:6; unsigned int scan_order:1; unsigned int intra_vlc_format:1; unsigned int quantizer_scale_type:1; unsigned int concealment_motion_vector:1; unsigned int frame_predict_frame_dct:1; unsigned int top_field_first:1; unsigned int picture_structure:2; unsigned int intra_dc_precision:2; unsigned int f_code_0_0:4; unsigned int f_code_0_1:4; unsigned int f_code_1_0:4; unsigned int f_code_1_1:4; } vld0; struct { unsigned int pad2:9; unsigned int picture_coding_type:2; unsigned int pad:21; } vld1; struct { unsigned int index_0:4; unsigned int index_1:4; unsigned int index_2:4; unsigned int index_3:4; unsigned int index_4:4; unsigned int index_5:4; unsigned int index_6:4; unsigned int index_7:4; } desc_remap_table0; struct { unsigned int index_8:4; unsigned int index_9:4; unsigned int index_10:4; unsigned int index_11:4; unsigned int index_12:4; unsigned int index_13:4; unsigned int index_14:4; unsigned int index_15:4; } desc_remap_table1; }; struct i965_interface_descriptor { struct { unsigned int grf_reg_blocks:4; unsigned int pad:2; unsigned int kernel_start_pointer:26; } desc0; struct { unsigned int pad:7; unsigned int software_exception:1; unsigned int pad2:3; unsigned int maskstack_exception:1; unsigned int pad3:1; unsigned int illegal_opcode_exception:1; unsigned int pad4:2; unsigned int floating_point_mode:1; unsigned int thread_priority:1; unsigned int single_program_flow:1; unsigned int pad5:1; unsigned int const_urb_entry_read_offset:6; unsigned int const_urb_entry_read_len:6; } desc1; struct { unsigned int pad:2; unsigned int sampler_count:3; unsigned int sampler_state_pointer:27; } desc2; struct { unsigned int binding_table_entry_count:5; unsigned int binding_table_pointer:27; } desc3; }; struct i965_surface_state { struct { unsigned int cube_pos_z:1; unsigned int cube_neg_z:1; unsigned int cube_pos_y:1; unsigned int cube_neg_y:1; unsigned int cube_pos_x:1; unsigned int cube_neg_x:1; unsigned int pad:3; unsigned int render_cache_read_mode:1; unsigned int mipmap_layout_mode:1; unsigned int vert_line_stride_ofs:1; unsigned int vert_line_stride:1; unsigned int color_blend:1; unsigned int writedisable_blue:1; unsigned int writedisable_green:1; unsigned int writedisable_red:1; unsigned int writedisable_alpha:1; unsigned int surface_format:9; unsigned int data_return_format:1; unsigned int pad0:1; unsigned int surface_type:3; } ss0; struct { unsigned int base_addr; } ss1; struct { unsigned int render_target_rotation:2; unsigned int mip_count:4; unsigned int width:13; unsigned int height:13; } ss2; struct { unsigned int tile_walk:1; unsigned int tiled_surface:1; unsigned int pad:1; unsigned int pitch:18; unsigned int depth:11; } ss3; struct { unsigned int pad:19; unsigned int min_array_elt:9; unsigned int min_lod:4; } ss4; struct { unsigned int pad:20; unsigned int y_offset:4; unsigned int pad2:1; unsigned int x_offset:7; } ss5; }; struct thread0 { unsigned int pad0:1; unsigned int grf_reg_count:3; unsigned int pad1:2; unsigned int kernel_start_pointer:26; }; struct thread1 { unsigned int ext_halt_exception_enable:1; unsigned int sw_exception_enable:1; unsigned int mask_stack_exception_enable:1; unsigned int timeout_exception_enable:1; unsigned int illegal_op_exception_enable:1; unsigned int pad0:3; unsigned int depth_coef_urb_read_offset:6; /* WM only */ unsigned int pad1:2; unsigned int floating_point_mode:1; unsigned int thread_priority:1; unsigned int binding_table_entry_count:8; unsigned int pad3:5; unsigned int single_program_flow:1; }; struct thread2 { unsigned int per_thread_scratch_space:4; unsigned int pad0:6; unsigned int scratch_space_base_pointer:22; }; struct thread3 { unsigned int dispatch_grf_start_reg:4; unsigned int urb_entry_read_offset:6; unsigned int pad0:1; unsigned int urb_entry_read_length:6; unsigned int pad1:1; unsigned int const_urb_entry_read_offset:6; unsigned int pad2:1; unsigned int const_urb_entry_read_length:6; unsigned int pad3:1; }; struct i965_vs_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:10; unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:4; unsigned int pad3:3; } thread4; struct { unsigned int sampler_count:3; unsigned int pad0:2; unsigned int sampler_state_pointer:27; } vs5; struct { unsigned int vs_enable:1; unsigned int vert_cache_disable:1; unsigned int pad0:30; } vs6; }; struct i965_gs_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:10; unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:1; unsigned int pad3:6; } thread4; struct { unsigned int sampler_count:3; unsigned int pad0:2; unsigned int sampler_state_pointer:27; } gs5; struct { unsigned int max_vp_index:4; unsigned int pad0:26; unsigned int reorder_enable:1; unsigned int pad1:1; } gs6; }; struct i965_clip_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:9; unsigned int gs_output_stats:1; /* not always */ unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:6; /* may be less */ unsigned int pad3:1; } thread4; struct { unsigned int pad0:13; unsigned int clip_mode:3; unsigned int userclip_enable_flags:8; unsigned int userclip_must_clip:1; unsigned int pad1:1; unsigned int guard_band_enable:1; unsigned int viewport_z_clip_enable:1; unsigned int viewport_xy_clip_enable:1; unsigned int vertex_position_space:1; unsigned int api_mode:1; unsigned int pad2:1; } clip5; struct { unsigned int pad0:5; unsigned int clipper_viewport_state_ptr:27; } clip6; float viewport_xmin; float viewport_xmax; float viewport_ymin; float viewport_ymax; }; struct i965_sf_unit_state { struct thread0 thread0; struct { unsigned int pad0:7; unsigned int sw_exception_enable:1; unsigned int pad1:3; unsigned int mask_stack_exception_enable:1; unsigned int pad2:1; unsigned int illegal_op_exception_enable:1; unsigned int pad3:2; unsigned int floating_point_mode:1; unsigned int thread_priority:1; unsigned int binding_table_entry_count:8; unsigned int pad4:5; unsigned int single_program_flow:1; } sf1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int pad0:10; unsigned int stats_enable:1; unsigned int nr_urb_entries:7; unsigned int pad1:1; unsigned int urb_entry_allocation_size:5; unsigned int pad2:1; unsigned int max_threads:6; unsigned int pad3:1; } thread4; struct { unsigned int front_winding:1; unsigned int viewport_transform:1; unsigned int pad0:3; unsigned int sf_viewport_state_offset:27; } sf5; struct { unsigned int pad0:9; unsigned int dest_org_vbias:4; unsigned int dest_org_hbias:4; unsigned int scissor:1; unsigned int disable_2x2_trifilter:1; unsigned int disable_zero_pix_trifilter:1; unsigned int point_rast_rule:2; unsigned int line_endcap_aa_region_width:2; unsigned int line_width:4; unsigned int fast_scissor_disable:1; unsigned int cull_mode:2; unsigned int aa_enable:1; } sf6; struct { unsigned int point_size:11; unsigned int use_point_size_state:1; unsigned int subpixel_precision:1; unsigned int sprite_point:1; unsigned int pad0:11; unsigned int trifan_pv:2; unsigned int linestrip_pv:2; unsigned int tristrip_pv:2; unsigned int line_last_pixel_enable:1; } sf7; }; struct i965_sampler_state { struct { unsigned int shadow_function:3; unsigned int lod_bias:11; unsigned int min_filter:3; unsigned int mag_filter:3; unsigned int mip_filter:2; unsigned int base_level:5; unsigned int pad:1; unsigned int lod_preclamp:1; unsigned int border_color_mode:1; unsigned int pad0:1; unsigned int disable:1; } ss0; struct { unsigned int r_wrap_mode:3; unsigned int t_wrap_mode:3; unsigned int s_wrap_mode:3; unsigned int pad:3; unsigned int max_lod:10; unsigned int min_lod:10; } ss1; struct { unsigned int pad:5; unsigned int border_color_pointer:27; } ss2; struct { unsigned int pad:19; unsigned int max_aniso:3; unsigned int chroma_key_mode:1; unsigned int chroma_key_index:2; unsigned int chroma_key_enable:1; unsigned int monochrome_filter_width:3; unsigned int monochrome_filter_height:3; } ss3; }; struct i965_wm_unit_state { struct thread0 thread0; struct thread1 thread1; struct thread2 thread2; struct thread3 thread3; struct { unsigned int stats_enable:1; unsigned int pad0:1; unsigned int sampler_count:3; unsigned int sampler_state_pointer:27; } wm4; struct { unsigned int enable_8_pix:1; unsigned int enable_16_pix:1; unsigned int enable_32_pix:1; unsigned int pad0:7; unsigned int legacy_global_depth_bias:1; unsigned int line_stipple:1; unsigned int depth_offset:1; unsigned int polygon_stipple:1; unsigned int line_aa_region_width:2; unsigned int line_endcap_aa_region_width:2; unsigned int early_depth_test:1; unsigned int thread_dispatch_enable:1; unsigned int program_uses_depth:1; unsigned int program_computes_depth:1; unsigned int program_uses_killpixel:1; unsigned int legacy_line_rast: 1; unsigned int transposed_urb_read:1; unsigned int max_threads:7; } wm5; float global_depth_offset_constant; float global_depth_offset_scale; }; struct i965_cc_viewport { float min_depth; float max_depth; }; struct i965_cc_unit_state { struct { unsigned int pad0:3; unsigned int bf_stencil_pass_depth_pass_op:3; unsigned int bf_stencil_pass_depth_fail_op:3; unsigned int bf_stencil_fail_op:3; unsigned int bf_stencil_func:3; unsigned int bf_stencil_enable:1; unsigned int pad1:2; unsigned int stencil_write_enable:1; unsigned int stencil_pass_depth_pass_op:3; unsigned int stencil_pass_depth_fail_op:3; unsigned int stencil_fail_op:3; unsigned int stencil_func:3; unsigned int stencil_enable:1; } cc0; struct { unsigned int bf_stencil_ref:8; unsigned int stencil_write_mask:8; unsigned int stencil_test_mask:8; unsigned int stencil_ref:8; } cc1; struct { unsigned int logicop_enable:1; unsigned int pad0:10; unsigned int depth_write_enable:1; unsigned int depth_test_function:3; unsigned int depth_test:1; unsigned int bf_stencil_write_mask:8; unsigned int bf_stencil_test_mask:8; } cc2; struct { unsigned int pad0:8; unsigned int alpha_test_func:3; unsigned int alpha_test:1; unsigned int blend_enable:1; unsigned int ia_blend_enable:1; unsigned int pad1:1; unsigned int alpha_test_format:1; unsigned int pad2:16; } cc3; struct { unsigned int pad0:5; unsigned int cc_viewport_state_offset:27; } cc4; struct { unsigned int pad0:2; unsigned int ia_dest_blend_factor:5; unsigned int ia_src_blend_factor:5; unsigned int ia_blend_function:3; unsigned int statistics_enable:1; unsigned int logicop_func:4; unsigned int pad1:11; unsigned int dither_enable:1; } cc5; struct { unsigned int clamp_post_alpha_blend:1; unsigned int clamp_pre_alpha_blend:1; unsigned int clamp_range:2; unsigned int pad0:11; unsigned int y_dither_offset:2; unsigned int x_dither_offset:2; unsigned int dest_blend_factor:5; unsigned int src_blend_factor:5; unsigned int blend_function:3; } cc6; struct { union { float f; unsigned char ub[4]; } alpha_ref; } cc7; }; #endif /* _I965_STRUCTS_H_ */

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